It's worth pointing out that ultimately, until non-advertising business models are devised for social applications (and probably even after they are) valuable distribution (reach + frequency) is going to be the main underlying goal for all developers, commercial and otherwise. The examples above simply illustrate what the platform can do to refine the definition of "valuable distribution" for the developers."
--Max Levchin, Slide, writing about motivating developers in social media applications, aka "games."












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